For the majority, their involvement in gambling does not lead to feelings of guilt or sadness: only 4 percent agreed with the statement ‘I feel sad when I gamble’ and only 6 percent agreed with the statement ‘I feel guilty when I gamble’. They are less clear on whether gambling makes them feel happy; just under one in five (17 percent) agree, but three in ten (29 percent) disagree and a similar proportion (26 percent) are unsure either way. Base: All 11 to 17 year olds answering, 'You have been worrying about the gambling of a family member or someone who is responsible for looking after you' (2,614). indian navy mig 29k crash Overall, young people were more likely to use their parent's or guardian's accounts for any type of online gambling with their permission (6 percent), rather than without (2 percent). When looking at specific gambling accounts, young people were more likely to have played National Lottery games online with their parent's or guardian's permission (5 percent), than without (2 percent). Similarly, young people were more likely to have played on gambling websites or placed bets online with their parent's or guardian's permission (5 percent) compared with those without (2 percent). Further, those aged 13 years old were more likely than all respondents to say that gambling made them uncomfortable around their friends (10 percent compared to 6 percent).
Further, those aged 13 years old were more likely than all respondents to say that gambling made them uncomfortable around their friends (10 percent compared to 6 percent). casino online bonusThose aged 11 to 13 years old were more likely to be categorised as problem gamblers than those aged 14 to 16 years (1 percent compared to 0.3 percent) but not significantly more likely than 17 year olds at 0.5 percent. The base number for these groups falls below 50 so the results should be treated with caution.Base: All 11 to 17 year olds answering who have seen family members live with gamble 'Stopped you from having enough food (food at home or money on school canteen card or account)' (774). 'Helped your family to pay for other things or activities for example, holidays, trips, clubs' (772). 'Your parents or guardians having less time to spend with you' (774). 'More arguments or tension at home' (773). The proportion of 11 to 17 year olds who were actively involved in online gambling in the last 12 months is low; with the most common activities being betting on eSports, betting on a website or apps, and playing casino games online (1 percent respectively). Less than 1 percent of young people spent their own money on National Lottery online instant win games and online bingo. Only a minority of young people who spent their own money on gambling said that it helped to buy the things that they needed (10 percent) at least some of the time, but fewer still said that it stopped them buying the things that they wanted (5 percent) at least some of the time. Just 3 percent stated that their own gambling made it hard for them to put effort into their schoolwork, homework, or personal studies.
Almost three in ten (28 percent) young people had ever seen the family members they lived with gamble. The most common impact being that it helped to pay for things or activities for example holidays, trips, clubs (mentioned by 12 percent). However, one in ten of those who had seen family members gamble felt that at some point it had resulted in arguments or tension at home (10 percent) or that it had impacted on the time parents or guardians had to spend with them (7 percent). A smaller proportion of those who had seen family members gamble stated that it had impacted on the availability of food at home or money on their school canteen card or account (3 percent). Young people who actively gambled in the last 12 months were asked if their own gambling had stopped them buying things that they wanted or, conversely, helped them to buy things that they needed.Base: All 11 to 17 year olds answering who have seen family members live with gamble 'Stopped you from having enough food (food at home or money on school canteen card or account)' (774). 'Helped your family to pay for other things or activities for example, holidays, trips, clubs' (772). 'Your parents or guardians having less time to spend with you' (774). 'More arguments or tension at home' (773).The numbers of individuals who fall into the categories of ‘at risk gamblers’ and ‘problem gamblers’ are low (below our threshold for analysis of 50 or more cases). As such these results should be treated with caution. A significant proportion of 11 to 17 year olds (28 percent) have seen family members they live with gamble. However, almost three in five (58 percent) have not.
Boys were more likely to be classified as problem gamblers than girls (0.9 percent compared to 0.1 percent ). The numbers of individuals who fall into the categories of ‘at risk gamblers’ and ‘problem gamblers’ are low (below our threshold for analysis of 50 or more cases). As such these results should be treated with caution. best casino websites in indiaWhen interpreting the findings, it is important to remember that results are based on a sample of the maintained and independent school population, and not the entire population of 11 to 17 year olds in England, Scotland, and Wales. The survey data reported here has been weighted to ensure the findings are nationally representative of young people at secondary schools in England, Scotland and Wales (see Appendices of this report) for more detail on weighting). Applying weights to the data, while tending to make the quoted figures more representative of the population of interest, also reduces the statistical reliability of the data. Results from any survey are estimates, and there is a margin of error associated with each figure quoted. Essentially, the smaller the sample size, the greater the uncertainty.In total, almost half (48 percent) of all 11 to 17 year olds have some experience of gambling, with two in five (40 percent) having experienced gambling in the last 12 months. This experience of gambling does not necessarily entail spending their own money. The proportion of young people who were actively involved with gambling (that is, spent their own money) in the last 12 months is 26 percent, decreasing to 13 percent in the last 4 weeks and 5 percent in the last seven days. To understand the context in which young people are accessing online gambling, they were asked if they had ever used their parent's or guardian's accounts to play online, with or without their permission. However, a minority of young people who were actively involved in gambling had lost sleep at night because gambling meant that they went to bed late (3 percent) or because they were worrying about their own gambling (2 percent) either all of the time, often or sometimes.
Young people who actively gambled in the last 12 months were asked if their own gambling had stopped them buying things that they wanted or, conversely, helped them to buy things that they needed. Those in the ‘at risk’ group were more likely than ‘non-problem’ gamblers to say that their own gambling stopped them from buying things that they wanted (24 percent compared to 2 percent) and that gambling had helped them to buy the things that they needed (36 percent compared to 7 percent).indian casino online gamblingThree in ten (28 percent) young people had seen the family members they live with gamble, with 14 percent indicating that it had resulted in arguments or tension at home. Just over one in ten (11 percent) said that their own gambling had led them to talk to their parents about how they felt while 6 percent said that gambling had made them feel uncomfortable around their friends (such as feeling embarrassed or feeling friends would not approve).When interpreting the findings, it is important to remember that results are based on a sample of the maintained and independent school population, and not the entire population of 11 to 17 year olds in England, Scotland, and Wales. The survey data reported here has been weighted to ensure the findings are nationally representative of young people at secondary schools in England, Scotland and Wales (see Appendices of this report) for more detail on weighting). Applying weights to the data, while tending to make the quoted figures more representative of the population of interest, also reduces the statistical reliability of the data. Results from any survey are estimates, and there is a margin of error associated with each figure quoted. Essentially, the smaller the sample size, the greater the uncertainty. Base: All 11 to 17 year olds answering who have seen family members live with gamble 'Sad' (754). 'Worried' (751).The survey identified 0.7 percent of 11 to 17 year olds as problem gamblers, 1.5 percent as at risk gamblers and 23 percent as non-problem gamblers. Around three quarters (74 percent) of young people did not actively gamble in the last 12 months. All data is based on self-reported active involvement in gambling in the last 12 months.